Experience


Principal/Founder, 32al, Independant R&D studio | 2016 - present
Helping companies and startups with experience design, prototyping and product development.

Principal Research Lead, Think Tank Team, Samsung R&D | 2013 - 2016
- Conceived new user sensing technologies and a robust computer-vision solution with applications in the home, industry, entertainment and retail.
- Led multi-disciplinary R&D teams.
- Transfered technologies to different product development teams within the Samsung Group.
- Co-inventor on over 10 patents.

Post-Doctoral Research Scientist, Disney Research | 2010 - 2013
- Conducted research and developed new wearable and mobile tactile feedback technologies
- Designed and developed interactive installations and environments.
- Co-inventor on 6 patent applications and 5 highly cited international academic publications
- Led multi-disciplinary team of experts in industrial design, mechanical and hardware engineering

Research Associate, Visiting Researcher | 2005 - 2010
Fluid Interfaces Group, MIT Media Lab., Cambridge, USA
ENSCI, Paris, France
Sony CSL, Paris, France
Interaction Lab., Sony CSL, Tokyo, Japan
I3D-GRAVIR Lab., INRIA, Grenoble, France
- Research and development in the areas of mobile devices, interaction with free-form displays,
perception in virtual environments, haptic displays and 3D user interaction
- Co-author on 11 academic publications and a patent application


Education


Ph.D. in Computer Science, In|Situ| team, INRIA, France, 2006 - 2010
Masters degrees in Computer Science & Cognitive Science, Joseph Fourier University, France, 2004 - 2006


Selected Publications and Exhibitions


I have published and presented my work at top international academic and industrial conferences,
including SIGGRAPH, ACM UIST, ACM SIGCHI, CES, IFA, SID, Ars Electronica, Palais de Tokyo, SXSW. More [here].

The A20: Interactive Instrument Techniques for Sonic Design Exploration.
A. Tanaka, O. Bau and W. Mackay. 2011. In Sonic Interaction Design. MIT Press. [MIT PRESS]
REVEL: A Tactile Feedback Technology for Augmented Reality.
O. Bau and I. Poupyrev. 2012. In Proc. SIGGRAPH'12. [ACM] [project]
TeslaTouch: Electrovibration for Touch Surfaces.
O. Bau, I. Poupyrev, A. Israr and C. Harrison. 2010. In Proc. of UIST '10. ACM. [ACM] [project]
OctoPocus: A Dynamic Guide for Learning Gesture-Based Command Sets.
O. Bau and W. Mackay. 2008. In Proc. of UIST '08. ACM. [ACM] [project]
Ishin-Den-Shin
O. Bau, Y. Suzuki, I. Poupyrev. Ars Electronica 2013, Honorary Mention. [Ars] [project]
How electrical signals can give you superpowers.
O.Bau. 2013, SXSW. [Talk]


Selected Patents


I am a co-inventor on over 15 patents and applications. More [here].

Electrovibration for touch surfaces, US Patent 9,501,145.
Controlling a user's tactile perception in a dynamic physical environment, US Patent 9,122,330.
Interaction sensing, US Patent 9,569,055
Sonic field sound system, US Patent 9,913,058
Wearable audio device, US Patent 9,621,973


Awards and Grants


Honorary Mention, Ars Electronica 2013, for Ishin-Den-Shin.
100 Outstanding Innovations in 2012 by UNESCO's NetExplo, 2013, Revel.
World Technology Award, 2012, Revel.
Best Demo Award, World Haptics, 2011, TeslaTouch.
INRIA-Microsoft Research, 3 month project grant, 2010.
INRIA Project Grant, 2009.
French government Ph.D. grant, 2006 - 2010.


Selected Press


BBC News. Disney develops 'magical' device to make fingertips sing. September 10, 2013.
BBC Click show. Disney's plan to spread sound by touch. September 13, 2013.
TechCrunch TV Interview about SXSW Keynote. “How Electrical Signals Can Give You Superpowers”. March 8, 2013.
Wired. Can you feel me now? The Sensational Rise of Haptic Interfaces. February 13, 2013.
Wired. Electrical fields passed through the body generate virtual textures. August 10, 2012.
BBC Focus Magazine. Touchy-feely technology. October 2012.
Engadget. Disney's REVEL could turn the whole world into a tactile touchscreen. August 10, 2012.
Gizmodo. Using Electrical Charge to Make the World Feel Different. August 9, 2012.
Creative Applications. Disney Researchers Augment Touch Sensation with REVEL. August 9, 2012.
MIT Technology Review. Disney Researchers Add Virtual Touch to the Real World. August 9, 2012.
The Creators Project. Just Imagine Feeling Texture On Your Touchscreen. December 15, 2011.
Amusement Magazine. Interforces. June 13, 2012.
CScout Trend Consulting. Five Favorites from CES 2011. January 19, 2011.
PBS MediaShift. 10 Mobile Trends in 2011. January 10, 2011.
Orlando Sentinel. The Daily Disney.January 4, 2011.
MSNBC. Feel the future: Touch screens that touch back. December 30, 2010.
TechNews Daily. Touch Screens That Touch Back: Feeling in the Future. December 29, 2010.
BBC Click. Touchscreen mobile technology developed to aid blind. December 3, 2010.
L'Usine Nouvelle. Des Textures Electroniques. December 2, 2010. N 3216-3217.
Pop City. Pittsburgh's Disney Research puts the touch into touchscreens. October 27, 2010.
MIT Technology Review. A Touch Screen with Texture. October 13, 2010.
CNN Tech. When glass touch screens feel like sandpaper. October 8, 2010.


Academic Services


Program Committee Member ACM UIST 2013, ACM SIGCHI 2015, ACM SIGCHI 2016,
Demo co-chair for UBICOMP 2012,
Reviewer for IEEE 3D User Interfaces 2007, ACM UIST 2007 to 2016, ACM SIGCHI 2008 to 2016,
ACM SIGGRAPH Asia 2009, ACM CSCW 2010, UBICOMP 2010, TEI 2010.